It worked flawlessly throughout the three day conference and he felt confident that this demonstration of talent was only the beginning of what he could do. That was excellent training for times like when he found himself, as a college senior, taking about two hours the night before an international conference to program a motion graphics interface that needed to be updated live. Game Salad has accomplished exactly that and it started when the three friends Trieman, Tran, and Agustin decided to move to Austin, Texas in 2007 to start their company.īefore being a founding member of the company that eventually became GameSalad, Treiman was programming at home as a kid using the Apple IIe. A young Thrieman cloned his own version of Space Invaders written in Applesoft BASIC. “We wanted to democratize the creation of video games.” says Agustin. These three entrepenuers have put the power of game creation, design, publishing, and distribution in the hands of anyone regardless of skill level. That’s the kind of innovation GameSalad founders Dan Treiman, Tan Tran, and Michael Agustin have presented to the public. Non-programmers now have the opportunity build games in iOS, Android, and html5 based not on writing actual code, but through a¨drag and drop game creator¨using pictures and flow charts to describe the action.
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